Siemens To Buy Altair For $10.6 Billion In Digital Portfolio Push

An anonymous reader quotes a report from Reuters: Siemens will buy Altair Engineering for $10.6 billion, the American engineering software firm said on Wednesday, as the German company seeks to strengthen its presence in the fast-growing industrial software market. The offer price of $113 per share represents a premium of about 18.7% to Altair's closing price on Oct. 21, a day before Reuters first reported that the company was exploring a sale. The deal for Michigan-based Altair is Siemens's biggest acquisition since Siemens Healthineers bought medical device maker Varian Medical Systems for $16.4 million in 2020. [...] The transaction is anticipated to add to Siemens' earnings per share in about two years from the deal's closing, which is expected in the second half of 2025. It will also increase Siemens' digital business revenue by about 8%, adding approximately 600 million euros ($651.36 million) to the company's digital business revenue in fiscal 2023. The transaction would have a revenue impact of about $500 million per year in the mid-term and more than $1 billion per year in the long term, Siemens said. Read more of this story at Slashdot.

Colorado Agency ‘Improperly’ Posted Passwords for Its Election System Online

For months, the Colorado Department of State inadvertently exposed partial passwords for voting machines in a public spreadsheet. "While the incident is embarrassing and already fueling accusations from the state's Republican party, the department said in a statement that it 'does not pose an immediate security threat to Colorado's elections, nor will it impact how ballots are counted,'" reports Gizmodo. From the report: Colorado NBC affiliate station 9NEWS reported that Hope Scheppelman, vice chair of the state's Republican party, revealed the error in a mass email sent Tuesday morning, which included an affidavit from a person who claimed to have downloaded the spreadsheet and discovered the passwords by clicking a button to reveal hidden tabs. In its statement, the Department of State said that there are two unique passwords for each of its voting machines, which are stored in separate places. Additionally, the passwords can only be used by a person who is physically operating the system and voting machines are stored in secure areas that require ID badges to access and are under 24/7 video surveillance. "The Department took immediate action as soon as it was aware of this, and informed the Cybersecurity and Infrastructure Security Agency, which closely monitors and protects the [country's] essential security infrastructure," The department said, adding that it is "working to remedy this situation where necessary." Colorado voters use paper ballots, ensuring that a physical paper trail that can be used to verify results tabulated electronically. Read more of this story at Slashdot.

Microsoft Reports Big Profits Amid Massive AI Investments

Ars Technica's Samuel Axon reports on Microsoft's quarterly earnings: Some investors have been uneasy about the company's aggressive spending on AI, while others have demanded it. During this quarter, Microsoft reported that it spent $20 billion on capital expenditures, nearly double what it had spent during the same quarter last year. However, the company satisfied both groups of investors, as it revealed it has still been doing well in the short term amid those long-term investments. The fiscal quarter, which covered July through September, saw overall sales rise 16 percent year over year to $65.6 billion. Despite all that AI spending, profits were up 11 percent, too. The growth was largely driven by Azure and cloud services, which saw a 33 percent increase in revenue. The company attributed 12 percent of that to AI-related products and services. Meanwhile, Microsoft's gaming division continued to challenge long-standing assumptions that hardware is king, with Xbox content and services posting 61 percent increased year-over-year revenue despite a 29 percent drop in hardware sales. [...] The company attributed 53 points of that to the recent $69 billion Activision acquisition. Read more of this story at Slashdot.

Steam Games Must Fully Disclose Kernel-Level Anti-Cheat On Store Pages

An anonymous reader quotes a report from Gaming On Linux: Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages. In the Steamworks Developer post Valve said: "We've heard from more and more developers recently that they're looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game." Developers with games already on Steam will also need to do this, as it's not just for new games coming up for release, and it is also part of the release process now too. So Valve will be doing checks on games to ensure the notices are there and correct. However, it's only being forced for kernel-level anti-cheat. If it's only client-side or server-side, it's optional, but Valve say "we generally think that any game that makes use of anti-cheat technology would benefit from letting players know". Read more of this story at Slashdot.

Call of Duty’s Massive Filesize Drives Peak Internet Usage

Comcast says the latest installment of Call of Duty, released on October 25th, resulted in a whopping 19 percent of its overall traffic last week. The ISP says it's the company's "biggest weak in internet history." The Verge reports: It's not really possible to quantify that further, given Comcast didn't provide any specific numbers -- either about how many customers were downloading the game or how big their downloads were. Ranging between 84.4GB for the PlayStation version and 102GB for the PC edition Call of Duty: Black Ops 6 is, in the grand tradition of Call of Duty games, a hefty download. It can be as much as 300GB if players choose to go ahead and download Modern Warfare II and III and all the associated content packs and languages, as Activision explained in June. The announcement underscores "just how restrictive its 1.2TB data cap can be in 2024," notes The Verge. "For any players who did download the whole massive 300GB package, they'll have wiped out a huge chunk of their 1.2TB Xfinity data cap in one fell swoop." "If they used their internet as normal otherwise, that could put them right up against or even blow past that cap. Given that my family used nearly 800GB last month without any notably large game downloads, it wouldn't be that hard at all." Read more of this story at Slashdot.

Sketchy Financials Send Supermicro Auditors Running For the Hills

The Register's Tobias Mann reports: Supermicro shares took a nose dive on Wednesday, sliding more than 30 percent after the accounting firm hired to review its reporting practices resigned after determining they were just a bit too sketchy to warrant the risk. "We are resigning due to information that has recently come to our attention which has led us to no longer be able to rely on management's and audit committee's representations," Ernst & Young wrote in a resignation letter, which also raised alarm bells regarding Supermicro CEO Charles Liang's influence over the board. The concerns, disclosed in a recent SEC filing, only serve to stoke the fires of controversy surrounding Supermicro, which, after more than two months, still hasn't filed its 10-K annual report and faces the possibility of being de-listed from the Nasdaq as a result. [...] EY's resignation apparently came months after it raised concerns with management regarding the "governance, transparency, and completeness of" Supermicro's financial reporting, and warned that the release of the server maker's annual report was at significant risk. In response, Supermicro's board appointed an independent special committee and hired Cooley and forensic accounting firm Secretariat Advisors to review its internal controls and governance procedures. It seems EY was not too pleased with the special committee's findings which apparently raised yet more red flags. "After receiving additional information through the Review process, EY informed the special committee that the additional information EY received raised questions, including about whether the Company demonstrates a commitment to integrity and ethical values," the SEC filing reads. Read more of this story at Slashdot.

US Military Makes First Confirmed OpenAI Purchase For War-Fighting Forces

An anonymous reader quotes a report from The Intercept: Less than a year after OpenAI quietly signaled it wanted to do business with the Pentagon, a procurement document obtained by The Intercept shows U.S. Africa Command, or AFRICOM, believes access to OpenAI's technology is "essential" for its mission. The September 30 document lays out AFRICOM's rationale for buying cloud computing services directly from Microsoft as part of its $9 billion Joint Warfighting Cloud Capability contract, rather than seeking another provider on the open market. "The USAFRICOM operates in a dynamic and evolving environment where IT plays a critical role in achieving mission objectives," the document reads, including "its vital mission in support of our African Mission Partners [and] USAFRICOM joint exercises." The document, labeled Controlled Unclassified Information, is marked as FEDCON, indicating it is not meant to be distributed beyond government or contractors. It shows AFRICOM's request was approved by the Defense Information Systems Agency. While the price of the purchase is redacted, the approval document notes its value is less than $15 million. Like the rest of the Department of Defense, AFRICOM -- which oversees the Pentagon's operations across Africa, including local military cooperation with U.S. allies there -- has an increasing appetite for cloud computing. The Defense Department already purchases cloud computing access from Microsoft via the Joint Warfighting Cloud Capability project. This new document reflects AFRICOM's desire to bypass contracting red tape and buy immediatelyMicrosoft Azure cloud services, including OpenAI software, without considering other vendors. AFRICOM states that the "ability to support advanced AI/ML workloads is crucial. This includes services for search, natural language processing, [machine learning], and unified analytics for data processing." And according to AFRICOM, Microsoft's Azure cloud platform, which includes a suite of tools provided by OpenAI, is the only cloud provider capable of meeting its needs. Microsoft began selling OpenAI's GPT-4 large language model to defense customers in June 2023. Earlier this year, following the revelation that OpenAI had changed its mind on military work, the company announced a cybersecurity collaboration with DARPA in January and said its tools would be used for an unspecified veteran suicide prevention initiative. In April, Microsoft pitched the Pentagon on using DALL-E, OpenAI's image generation tool, for command and control software. But the AFRICOM document marks the first confirmed purchase of OpenAI's products by a U.S. combatant command whose mission is one of killing. OpenAI's stated corporate mission remains "to ensure that artificial general intelligence benefits all of humanity." The AFRICOM document marks the first confirmed purchase of OpenAI's products by a U.S. combatant command whose mission is one of killing. "Without access to Microsoft's integrated suite of AI tools and services, USAFRICOM would face significant challenges in analyzing and extracting actionable insights from vast amounts of data," reads the AFRICOM document. "This could lead to delays in decision-making, compromised situational awareness, and decreased agility in responding to dynamic and evolving threats across the African continent." The document contains little information about how exactly the OpenAI tools will be used. Read more of this story at Slashdot.

Sony Shuts Down Studio Behind Concord Less Than Two Years After Buying It

An anonymous reader writes: Firewalk Studios, whom Sony Interactive Entertainment bought from Probably Monsters, has been shut down after disastrous Concord game launch. Kotaku adds: The team was responsible for Concord, the company's sci-fi hero shooter that bombed so badly it was taken offline just weeks after its launch earlier this year. The news comes less than two years after the PlayStation 5 maker first acquired Firewalk Studios as part of its ambitious plans for live service gaming. Firewalk Studios was formed in 2018 as a few ex-Bungie developers working on a new multiplayer shooter under the umbrella of the gaming studio startup Probably Monsters, formed by ex-Bungie CEO Harold Ryan. Concord was in development for years and picked up by Sony early on as a promising prospect for its portfolio of planned live service games. Read more of this story at Slashdot.

WordPress Forces User Conf Organizers To Share Social Media Credentials, Arousing Suspicions

Simon Sharwood, reporting for The Register: Organisers of WordCamps, community-organized events for WordPress users, have been ordered to take down some social media posts and share their login credentials for social networks. The order to share creds came from an employee of Automattic, the WordPress host whose CEO happens to be Matt Mullenweg, co-creator of WordPress. A letter sent to WordCamp organizers explains that the creds are needed due to "recurrent issues with new organizing teams losing access to the event's social media accounts." So far, so sensible. But the requirement to share creds comes in the middle of a nasty spat in the WordPress community, sparked by Mullenweg's efforts to have rival hosting biz WP Engine license the WordPress trademark or devote more staff to working on the open source content management system's code. Read more of this story at Slashdot.

Apple Makes 16GB RAM Standard on MacBook Air

Apple has boosted the default RAM to 16GB across its MacBook Air lineup while maintaining existing prices. The memory upgrade affects both M2 and M3 models, with base prices staying at $999 for M2, $1,099 for 13-inch M3, and $1,299 for 15-inch M3 versions. The move comes as AI features demand increased memory capacity. Read more of this story at Slashdot.